Attacks 1 enemy from a distance of 12m, 2 times, dealing 134 damage per hit. 1 random ally gains 10%Ultimate Mana in a 20m radius. If the hit lands as a critical hit 2 random allies gain 10%Ultimate Mana in a 20m radius instead. #1 Damage: 157.5% ATK #2 Damage: 157.5% ATK
Attacks 1 enemy from a distance of 12m, 2 times, dealing 142 damage per hit. 1 random ally gains 11%Ultimate Mana in a 20m radius. If the hit lands as a critical hit 2 random allies gain 11%Ultimate Mana in a 20m radius instead. #1 Damage: 166.9% ATK #2 Damage: 166.9% ATK
Attacks 1 enemy from a distance of 12m, 2 times, dealing 150 damage per hit. 1 random ally gains 12%Ultimate Mana in a 20m radius. If the hit lands as a critical hit 2 random allies gain 12%Ultimate Mana in a 20m radius instead. #1 Damage: 176.4% ATK #2 Damage: 176.4% ATK
Attacks 1 enemy from a distance of 12m, 2 times, dealing 163 damage per hit. 1 random ally gains 13%Ultimate Mana in a 20m radius. If the hit lands as a critical hit 2 random allies gain 13%Ultimate Mana in a 20m radius instead. #1 Damage: 192.2% ATK #2 Damage: 192.2% ATK
Attacks 1 enemy from a distance of 12m, 2 times, dealing 179 damage per hit. 1 random ally gains 14%Ultimate Mana in a 20m radius. If the hit lands as a critical hit 2 random allies gain 14%Ultimate Mana in a 20m radius instead. #1 Damage: 211.1% ATK #2 Damage: 211.1% ATK
Attacks 1 enemy from a distance of 12m, 2 times, dealing 193 damage per hit. 1 random ally gains 15%Ultimate Mana in a 20m radius. If the hit lands as a critical hit 2 random allies gain 15%Ultimate Mana in a 20m radius instead. #1 Damage: 226.8% ATK #2 Damage: 226.8% ATK
Attacks 1 enemy from a distance of 12m, 2 times, dealing 209 damage per hit. 1 random ally gains 16%Ultimate Mana in a 20m radius. If the hit lands as a critical hit 2 random allies gain 16%Ultimate Mana in a 20m radius instead. #1 Damage: 245.7% ATK #2 Damage: 245.7% ATK
Attacks 1 enemy from a distance of 12m, 2 times, dealing 222 damage per hit. 1 random ally gains 17%Ultimate Mana in a 20m radius. If the hit lands as a critical hit 2 random allies gain 17%Ultimate Mana in a 20m radius instead. #1 Damage: 261.5% ATK #2 Damage: 261.5% ATK
Attacks 1 enemy from a distance of 12m, 2 times, dealing 238 damage per hit. 1 random ally gains 18%Ultimate Mana in a 20m radius. If the hit lands as a critical hit 2 random allies gain 18%Ultimate Mana in a 20m radius instead. #1 Damage: 280.4% ATK #2 Damage: 280.4% ATK
Attacks 1 enemy from a distance of 12m, 2 times, dealing 252 damage per hit. 1 random ally gains 19%Ultimate Mana in a 20m radius. If the hit lands as a critical hit 2 random allies gain 19%Ultimate Mana in a 20m radius instead. #1 Damage: 296.1% ATK #2 Damage: 296.1% ATK
Attacks 1 enemy from a distance of 12m, 2 times, dealing 268 damage per hit. 1 random ally gains 20%Ultimate Mana in a 20m radius. If the hit lands as a critical hit 2 random allies gain 20%Ultimate Mana in a 20m radius instead. #1 Damage: 315% ATK #2 Damage: 315% ATK
Skill 2
Gentle Obliteration
Attacks the 10 enemies with the lowest current HP in a 20m radius, from a distance of 12m, dealing 140 damage. Reduces the cooldown of Active Skill 1 on Mekiddo by 1s if the hit lands as a critical hit. #1 Damage: 165% ATK
Attacks the 10 enemies with the lowest current HP in a 20m radius, from a distance of 12m, dealing 149 damage. Reduces the cooldown of Active Skill 1 on Mekiddo by 1.1s if the hit lands as a critical hit. #1 Damage: 174.9% ATK
Attacks the 10 enemies with the lowest current HP in a 20m radius, from a distance of 12m, dealing 157 damage. Reduces the cooldown of Active Skill 1 on Mekiddo by 1.2s if the hit lands as a critical hit. #1 Damage: 184.8% ATK
Attacks the 10 enemies with the lowest current HP in a 20m radius, from a distance of 12m, dealing 171 damage. Reduces the cooldown of Active Skill 1 on Mekiddo by 1.3s if the hit lands as a critical hit. #1 Damage: 201.3% ATK
Attacks the 10 enemies with the lowest current HP in a 20m radius, from a distance of 12m, dealing 188 damage. Reduces the cooldown of Active Skill 1 on Mekiddo by 1.4s if the hit lands as a critical hit. #1 Damage: 221.1% ATK
Attacks the 10 enemies with the lowest current HP in a 20m radius, from a distance of 12m, dealing 202 damage. Reduces the cooldown of Active Skill 1 on Mekiddo by 1.5s if the hit lands as a critical hit. #1 Damage: 237.6% ATK
Attacks the 10 enemies with the lowest current HP in a 20m radius, from a distance of 12m, dealing 219 damage. Reduces the cooldown of Active Skill 1 on Mekiddo by 1.6s if the hit lands as a critical hit. #1 Damage: 257.4% ATK
Attacks the 10 enemies with the lowest current HP in a 20m radius, from a distance of 12m, dealing 233 damage. Reduces the cooldown of Active Skill 1 on Mekiddo by 1.7s if the hit lands as a critical hit. #1 Damage: 273.9% ATK
Attacks the 10 enemies with the lowest current HP in a 20m radius, from a distance of 12m, dealing 250 damage. Reduces the cooldown of Active Skill 1 on Mekiddo by 1.8s if the hit lands as a critical hit. #1 Damage: 293.7% ATK
Attacks the 10 enemies with the lowest current HP in a 20m radius, from a distance of 12m, dealing 264 damage. Reduces the cooldown of Active Skill 1 on Mekiddo by 1.9s if the hit lands as a critical hit. #1 Damage: 310.2% ATK
Attacks the 10 enemies with the lowest current HP in a 20m radius, from a distance of 12m, dealing 280 damage. Reduces the cooldown of Active Skill 1 on Mekiddo by 2s if the hit lands as a critical hit. #1 Damage: 330% ATK
Combo
Combo Attack
#1 Attacks 1 enemy from a distance of 12m, 2 times, dealing 64 damage per hit. Damage: 75% ATK Damage: 75% ATK
#2 Attacks 1 enemy from a distance of 12m, 2 times, dealing 68 damage per hit. Casts a [25% DEF Down] debuff on the target, lasting 12s, on the second hit.
#1 Attacks 1 enemy from a distance of 12m, 2 times, dealing 68 damage per hit. Damage: 79.5% ATK Damage: 79.5% ATK
#2 Attacks 1 enemy from a distance of 12m, 2 times, dealing 72 damage per hit. Casts a [27% DEF Down] debuff on the target, lasting 12s, on the second hit.
#1 Attacks 1 enemy from a distance of 12m, 2 times, dealing 71 damage per hit. Damage: 84% ATK Damage: 84% ATK
#2 Attacks 1 enemy from a distance of 12m, 2 times, dealing 76 damage per hit. Casts a [29% DEF Down] debuff on the target, lasting 12s, on the second hit.
#1 Attacks 1 enemy from a distance of 12m, 2 times, dealing 78 damage per hit. Damage: 91.5% ATK Damage: 91.5% ATK
#2 Attacks 1 enemy from a distance of 12m, 2 times, dealing 83 damage per hit. Casts a [29% DEF Down] debuff on the target, lasting 14s, on the second hit.
#1 Attacks 1 enemy from a distance of 12m, 2 times, dealing 85 damage per hit. Damage: 100.5% ATK Damage: 100.5% ATK
#2 Attacks 1 enemy from a distance of 12m, 2 times, dealing 91 damage per hit. Casts a [31% DEF Down] debuff on the target, lasting 14s, on the second hit.
#1 Attacks 1 enemy from a distance of 12m, 2 times, dealing 92 damage per hit. Damage: 108% ATK Damage: 108% ATK
#2 Attacks 1 enemy from a distance of 12m, 2 times, dealing 98 damage per hit. Casts a [34% DEF Down] debuff on the target, lasting 14s, on the second hit.
#1 Attacks 1 enemy from a distance of 12m, 2 times, dealing 99 damage per hit. Damage: 117% ATK Damage: 117% ATK
#2 Attacks 1 enemy from a distance of 12m, 2 times, dealing 106 damage per hit. Casts a [37% DEF Down] debuff on the target, lasting 14s, on the second hit.
#1 Attacks 1 enemy from a distance of 12m, 2 times, dealing 106 damage per hit. Damage: 124.5% ATK Damage: 124.5% ATK
#2 Attacks 1 enemy from a distance of 12m, 2 times, dealing 113 damage per hit. Casts a [40% DEF Down] debuff on the target, lasting 14s, on the second hit.
#1 Attacks 1 enemy from a distance of 12m, 2 times, dealing 113 damage per hit. Damage: 133.5% ATK Damage: 133.5% ATK
#2 Attacks 1 enemy from a distance of 12m, 2 times, dealing 121 damage per hit. Casts a [40% DEF Down] debuff on the target, lasting 16s, on the second hit.
#1 Attacks 1 enemy from a distance of 12m, 2 times, dealing 120 damage per hit. Damage: 141% ATK Damage: 141% ATK
#2 Attacks 1 enemy from a distance of 12m, 2 times, dealing 128 damage per hit. Casts a [45% DEF Down] debuff on the target, lasting 16s, on the second hit.
#1 Attacks 1 enemy from a distance of 12m, 2 times, dealing 128 damage per hit. Damage: 150% ATK Damage: 150% ATK
#2 Attacks 1 enemy from a distance of 12m, 2 times, dealing 136 damage per hit. Casts a [50% DEF Down] debuff on the target, lasting 16s, on the second hit.
- INVOKATION -
Attacks the 10 enemies with the lowest current HP in a 20m radius, dealing 227 damage. Casts a [25% ATK Down] debuff on the targets, lasting 12s.
Accuracy required for: ATK Down #1 Damage: 267.5% ATK- INVOKATION END -
Casts a [25% ATK Up] buff on Mekiddo, lasting 12s.
- INVOKATION -
Attacks the 10 enemies with the lowest current HP in a 20m radius, dealing 241 damage. Casts a [27% ATK Down] debuff on the targets, lasting 12s.
Accuracy required for: ATK Down #1 Damage: 283.5% ATK- INVOKATION END -
Casts a [27% ATK Up] buff on Mekiddo, lasting 12s.
- INVOKATION -
Attacks the 10 enemies with the lowest current HP in a 20m radius, dealing 255 damage. Casts a [29% ATK Down] debuff on the targets, lasting 12s.
Accuracy required for: ATK Down #1 Damage: 299.6% ATK- INVOKATION END -
Casts a [29% ATK Up] buff on Mekiddo, lasting 12s.
- INVOKATION -
Attacks the 10 enemies with the lowest current HP in a 20m radius, dealing 277 damage. Casts a [29% ATK Down] debuff on the targets, lasting 14s.
Accuracy required for: ATK Down #1 Damage: 326.4% ATK- INVOKATION END -
Casts a [29% ATK Up] buff on Mekiddo, lasting 14s.
- INVOKATION -
Attacks the 10 enemies with the lowest current HP in a 20m radius, dealing 305 damage. Casts a [31% ATK Down] debuff on the targets, lasting 14s.
Accuracy required for: ATK Down #1 Damage: 358.5% ATK- INVOKATION END -
Casts a [31% ATK Up] buff on Mekiddo, lasting 14s.
- INVOKATION -
Attacks the 10 enemies with the lowest current HP in a 20m radius, dealing 327 damage. Casts a [34% ATK Down] debuff on the targets, lasting 14s.
Accuracy required for: ATK Down #1 Damage: 385.2% ATK- INVOKATION END -
Casts a [34% ATK Up] buff on Mekiddo, lasting 14s.
- INVOKATION -
Attacks the 10 enemies with the lowest current HP in a 20m radius, dealing 355 damage. Casts a [37% ATK Down] debuff on the targets, lasting 14s.
Accuracy required for: ATK Down #1 Damage: 417.3% ATK- INVOKATION END -
Casts a [37% ATK Up] buff on Mekiddo, lasting 14s.
- INVOKATION -
Attacks the 10 enemies with the lowest current HP in a 20m radius, dealing 377 damage. Casts a [40% ATK Down] debuff on the targets, lasting 14s.
Accuracy required for: ATK Down #1 Damage: 444% ATK- INVOKATION END -
Casts a [40% ATK Up] buff on Mekiddo, lasting 14s.
- INVOKATION -
Attacks the 10 enemies with the lowest current HP in a 20m radius, dealing 405 damage. Casts a [40% ATK Down] debuff on the targets, lasting 16s.
Accuracy required for: ATK Down #1 Damage: 476.1% ATK- INVOKATION END -
Casts a [40% ATK Up] buff on Mekiddo, lasting 16s.
- INVOKATION -
Attacks the 10 enemies with the lowest current HP in a 20m radius, dealing 427 damage. Casts a [45% ATK Down] debuff on the targets, lasting 16s.
Accuracy required for: ATK Down #1 Damage: 502.9% ATK- INVOKATION END -
Casts a [45% ATK Up] buff on Mekiddo, lasting 16s.
- INVOKATION -
Attacks the 10 enemies with the lowest current HP in a 20m radius, dealing 455 damage. Casts a [50% ATK Down] debuff on the targets, lasting 16s.
Accuracy required for: ATK Down #1 Damage: 535% ATK- INVOKATION END -
Casts a [50% ATK Up] buff on Mekiddo, lasting 16s.