Attacks 1 enemy from a distance of 12m, dealing 261 damage. Casts a [Hex] debuff on the target, lasting 12s. If a target dies while under a [Hex] debuff, it gains [Block Revive], preventing revival. Then, casts a [40% DEF Down] debuff on the target, lasting 12s. Then, casts a [15% Weaken] debuff on the target, lasting 12s, increasing all damage taken by 15%.
Attacks 1 enemy from a distance of 12m, dealing 277 damage. Casts a [Hex] debuff on the target, lasting 12s. If a target dies while under a [Hex] debuff, it gains [Block Revive], preventing revival. Then, casts a [45% DEF Down] debuff on the target, lasting 12s. Then, casts a [15% Weaken] debuff on the target, lasting 12s, increasing all damage taken by 15%.
Attacks 1 enemy from a distance of 12m, dealing 292 damage. Casts a [Hex] debuff on the target, lasting 12s. If a target dies while under a [Hex] debuff, it gains [Block Revive], preventing revival. Then, casts a [45% DEF Down] debuff on the target, lasting 12s. Then, casts a [17% Weaken] debuff on the target, lasting 12s, increasing all damage taken by 17%.
Attacks 1 enemy from a distance of 12m, dealing 318 damage. Casts a [Hex] debuff on the target, lasting 14s. If a target dies while under a [Hex] debuff, it gains [Block Revive], preventing revival. Then, casts a [45% DEF Down] debuff on the target, lasting 14s. Then, casts a [17% Weaken] debuff on the target, lasting 14s, increasing all damage taken by 17%.
Attacks 1 enemy from a distance of 12m, dealing 350 damage. Casts a [Hex] debuff on the target, lasting 14s. If a target dies while under a [Hex] debuff, it gains [Block Revive], preventing revival. Then, casts a [50% DEF Down] debuff on the target, lasting 14s. Then, casts a [17% Weaken] debuff on the target, lasting 14s, increasing all damage taken by 17%.
Attacks 1 enemy from a distance of 12m, dealing 376 damage. Casts a [Hex] debuff on the target, lasting 14s. If a target dies while under a [Hex] debuff, it gains [Block Revive], preventing revival. Then, casts a [50% DEF Down] debuff on the target, lasting 14s. Then, casts a [19% Weaken] debuff on the target, lasting 14s, increasing all damage taken by 19%.
Attacks 1 enemy from a distance of 12m, dealing 407 damage. Casts a [Hex] debuff on the target, lasting 16s. If a target dies while under a [Hex] debuff, it gains [Block Revive], preventing revival. Then, casts a [50% DEF Down] debuff on the target, lasting 16s. Then, casts a [19% Weaken] debuff on the target, lasting 16s, increasing all damage taken by 19%.
Attacks 1 enemy from a distance of 12m, dealing 433 damage. Casts a [Hex] debuff on the target, lasting 16s. If a target dies while under a [Hex] debuff, it gains [Block Revive], preventing revival. Then, casts a [55% DEF Down] debuff on the target, lasting 16s. Then, casts a [19% Weaken] debuff on the target, lasting 16s, increasing all damage taken by 19%.
Attacks 1 enemy from a distance of 12m, dealing 465 damage. Casts a [Hex] debuff on the target, lasting 16s. If a target dies while under a [Hex] debuff, it gains [Block Revive], preventing revival. Then, casts a [55% DEF Down] debuff on the target, lasting 16s. Then, casts a [21% Weaken] debuff on the target, lasting 16s, increasing all damage taken by 21%.
Attacks 1 enemy from a distance of 12m, dealing 491 damage. Casts a [Hex] debuff on the target, lasting 18s. If a target dies while under a [Hex] debuff, it gains [Block Revive], preventing revival. Then, casts a [55% DEF Down] debuff on the target, lasting 18s. Then, casts a [21% Weaken] debuff on the target, lasting 18s, increasing all damage taken by 21%.
Attacks 1 enemy from a distance of 12m, dealing 522 damage. Casts a [Hex] debuff on the target, lasting 18s. If a target dies while under a [Hex] debuff, it gains [Block Revive], preventing revival. Then, casts a [60% DEF Down] debuff on the target, lasting 18s. Then, casts a [25% Weaken] debuff on the target, lasting 18s, increasing all damage taken by 25%.
Attacks the 10 enemies with the lowest current HP in a 20m radius, from a distance of 12m, dealing 122 damage. Casts a [Chain] debuff on the targets, lasting 4s. Chained targets cannot move, but can use Skills and Invoke Titans. [Chain] debuffs will be removed instantly if the target Invokes a Titan. Then, casts a [35% ATK Down] debuff on the targets, lasting 12s.
Accuracy required for: Chain, ATK Down #1 Damage: 136% ATK
Attacks the 10 enemies with the lowest current HP in a 20m radius, from a distance of 12m, dealing 130 damage. Casts a [Chain] debuff on the targets, lasting 5s. Chained targets cannot move, but can use Skills and Invoke Titans. [Chain] debuffs will be removed instantly if the target Invokes a Titan. Then, casts a [35% ATK Down] debuff on the targets, lasting 12s.
Accuracy required for: Chain, ATK Down #1 Damage: 144.2% ATK
Attacks the 10 enemies with the lowest current HP in a 20m radius, from a distance of 12m, dealing 137 damage. Casts a [Chain] debuff on the targets, lasting 5s. Chained targets cannot move, but can use Skills and Invoke Titans. [Chain] debuffs will be removed instantly if the target Invokes a Titan. Then, casts a [40% ATK Down] debuff on the targets, lasting 12s.
Accuracy required for: Chain, ATK Down #1 Damage: 152.3% ATK
Attacks the 10 enemies with the lowest current HP in a 20m radius, from a distance of 12m, dealing 149 damage. Casts a [Chain] debuff on the targets, lasting 5s. Chained targets cannot move, but can use Skills and Invoke Titans. [Chain] debuffs will be removed instantly if the target Invokes a Titan. Then, casts a [40% ATK Down] debuff on the targets, lasting 13s.
Accuracy required for: Chain, ATK Down #1 Damage: 165.9% ATK
Attacks the 10 enemies with the lowest current HP in a 20m radius, from a distance of 12m, dealing 164 damage. Casts a [Chain] debuff on the targets, lasting 5s. Chained targets cannot move, but can use Skills and Invoke Titans. [Chain] debuffs will be removed instantly if the target Invokes a Titan. Then, casts a [40% ATK Down] debuff on the targets, lasting 14s.
Accuracy required for: Chain, ATK Down #1 Damage: 182.2% ATK
Attacks the 10 enemies with the lowest current HP in a 20m radius, from a distance of 12m, dealing 176 damage. Casts a [Chain] debuff on the targets, lasting 5s. Chained targets cannot move, but can use Skills and Invoke Titans. [Chain] debuffs will be removed instantly if the target Invokes a Titan. Then, casts a [45% ATK Down] debuff on the targets, lasting 14s.
Accuracy required for: Chain, ATK Down #1 Damage: 195.8% ATK
Attacks the 10 enemies with the lowest current HP in a 20m radius, from a distance of 12m, dealing 191 damage. Casts a [Chain] debuff on the targets, lasting 6s. Chained targets cannot move, but can use Skills and Invoke Titans. [Chain] debuffs will be removed instantly if the target Invokes a Titan. Then, casts a [45% ATK Down] debuff on the targets, lasting 14s.
Accuracy required for: Chain, ATK Down #1 Damage: 212.2% ATK
Attacks the 10 enemies with the lowest current HP in a 20m radius, from a distance of 12m, dealing 203 damage. Casts a [Chain] debuff on the targets, lasting 6s. Chained targets cannot move, but can use Skills and Invoke Titans. [Chain] debuffs will be removed instantly if the target Invokes a Titan. Then, casts a [45% ATK Down] debuff on the targets, lasting 16s.
Accuracy required for: Chain, ATK Down #1 Damage: 225.8% ATK
Attacks the 10 enemies with the lowest current HP in a 20m radius, from a distance of 12m, dealing 218 damage. Casts a [Chain] debuff on the targets, lasting 6s. Chained targets cannot move, but can use Skills and Invoke Titans. [Chain] debuffs will be removed instantly if the target Invokes a Titan. Then, casts a [50% ATK Down] debuff on the targets, lasting 16s.
Accuracy required for: Chain, ATK Down #1 Damage: 242.1% ATK
Attacks the 10 enemies with the lowest current HP in a 20m radius, from a distance of 12m, dealing 230 damage. Casts a [Chain] debuff on the targets, lasting 6s. Chained targets cannot move, but can use Skills and Invoke Titans. [Chain] debuffs will be removed instantly if the target Invokes a Titan. Then, casts a [50% ATK Down] debuff on the targets, lasting 18s.
Accuracy required for: Chain, ATK Down #1 Damage: 255.7% ATK
Attacks the 10 enemies with the lowest current HP in a 20m radius, from a distance of 12m, dealing 245 damage. Casts a [Chain] debuff on the targets, lasting 8s. Chained targets cannot move, but can use Skills and Invoke Titans. [Chain] debuffs will be removed instantly if the target Invokes a Titan. Then, casts a [50% ATK Down] debuff on the targets, lasting 18s.
Accuracy required for: Chain, ATK Down #1 Damage: 272% ATK
Combo
Combo Attack
#1 Attacks 1 enemy from a distance of 12m, dealing 126 damage. Damage: 140% ATK
#2 Attacks 1 enemy from a distance of 12m, dealing 131 damage. Reduces the cooldown of Active Skill 1 on Araknia by 0.75s. If the hit lands as a critical hit Reduces the cooldown of Active Skill 1 on Araknia by 1.5s instead. #1 Damage: 145% ATK
#1 Attacks 1 enemy from a distance of 12m, dealing 134 damage. Damage: 148.4% ATK
#2 Attacks 1 enemy from a distance of 12m, dealing 138 damage. Reduces the cooldown of Active Skill 1 on Araknia by 0.9s. If the hit lands as a critical hit Reduces the cooldown of Active Skill 1 on Araknia by 1.5s instead. #1 Damage: 153.7% ATK
#1 Attacks 1 enemy from a distance of 12m, dealing 141 damage. Damage: 156.8% ATK
#2 Attacks 1 enemy from a distance of 12m, dealing 146 damage. Reduces the cooldown of Active Skill 1 on Araknia by 1s. If the hit lands as a critical hit Reduces the cooldown of Active Skill 1 on Araknia by 1.5s instead. #1 Damage: 162.4% ATK
#1 Attacks 1 enemy from a distance of 12m, dealing 154 damage. Damage: 170.8% ATK
#2 Attacks 1 enemy from a distance of 12m, dealing 159 damage. Reduces the cooldown of Active Skill 1 on Araknia by 1.2s. If the hit lands as a critical hit Reduces the cooldown of Active Skill 1 on Araknia by 1.5s instead. #1 Damage: 176.9% ATK
#1 Attacks 1 enemy from a distance of 12m, dealing 169 damage. Damage: 187.6% ATK
#2 Attacks 1 enemy from a distance of 12m, dealing 175 damage. Reduces the cooldown of Active Skill 1 on Araknia by 1.2s. If the hit lands as a critical hit Reduces the cooldown of Active Skill 1 on Araknia by 2s instead. #1 Damage: 194.3% ATK
#1 Attacks 1 enemy from a distance of 12m, dealing 181 damage. Damage: 201.6% ATK
#2 Attacks 1 enemy from a distance of 12m, dealing 188 damage. Reduces the cooldown of Active Skill 1 on Araknia by 1.4s. If the hit lands as a critical hit Reduces the cooldown of Active Skill 1 on Araknia by 2s instead. #1 Damage: 208.8% ATK
#1 Attacks 1 enemy from a distance of 12m, dealing 197 damage. Damage: 218.4% ATK
#2 Attacks 1 enemy from a distance of 12m, dealing 204 damage. Reduces the cooldown of Active Skill 1 on Araknia by 1.6s. If the hit lands as a critical hit Reduces the cooldown of Active Skill 1 on Araknia by 2s instead. #1 Damage: 226.2% ATK
#1 Attacks 1 enemy from a distance of 12m, dealing 209 damage. Damage: 232.4% ATK
#2 Attacks 1 enemy from a distance of 12m, dealing 217 damage. Reduces the cooldown of Active Skill 1 on Araknia by 1.8s. If the hit lands as a critical hit Reduces the cooldown of Active Skill 1 on Araknia by 2s instead. #1 Damage: 240.7% ATK
#1 Attacks 1 enemy from a distance of 12m, dealing 224 damage. Damage: 249.2% ATK
#2 Attacks 1 enemy from a distance of 12m, dealing 232 damage. Reduces the cooldown of Active Skill 1 on Araknia by 1.8s. If the hit lands as a critical hit Reduces the cooldown of Active Skill 1 on Araknia by 3s instead. #1 Damage: 258.1% ATK
#1 Attacks 1 enemy from a distance of 12m, dealing 237 damage. Damage: 263.2% ATK
#2 Attacks 1 enemy from a distance of 12m, dealing 245 damage. Reduces the cooldown of Active Skill 1 on Araknia by 2s. If the hit lands as a critical hit Reduces the cooldown of Active Skill 1 on Araknia by 3s instead. #1 Damage: 272.6% ATK
#1 Attacks 1 enemy from a distance of 12m, dealing 252 damage. Damage: 280% ATK
#2 Attacks 1 enemy from a distance of 12m, dealing 261 damage. Reduces the cooldown of Active Skill 1 on Araknia by 2s. If the hit lands as a critical hit Reduces the cooldown of Active Skill 1 on Araknia by 4s instead. #1 Damage: 290% ATK
Invokation
- INVOKATION -
Attacks the 10 enemies with the lowest current HP in a 20m radius, dealing 216 damage. Casts a [Disable] debuff on the targets, lasting 5s, blocking them from using their Active Skills.
Accuracy required for: Disable #1 Damage: 240% ATK- INVOKATION END -
Casts a [15% Skill Recovery Up] buff on Araknia, lasting 12s.
- INVOKATION -
Attacks the 10 enemies with the lowest current HP in a 20m radius, dealing 229 damage. Casts a [Disable] debuff on the targets, lasting 5.5s, blocking them from using their Active Skills.
Accuracy required for: Disable #1 Damage: 254.4% ATK- INVOKATION END -
Casts a [18% Skill Recovery Up] buff on Araknia, lasting 12s.
- INVOKATION -
Attacks the 10 enemies with the lowest current HP in a 20m radius, dealing 242 damage. Casts a [Disable] debuff on the targets, lasting 6s, blocking them from using their Active Skills.
Accuracy required for: Disable #1 Damage: 268.8% ATK- INVOKATION END -
Casts a [18% Skill Recovery Up] buff on Araknia, lasting 13s.
- INVOKATION -
Attacks the 10 enemies with the lowest current HP in a 20m radius, dealing 264 damage. Casts a [Disable] debuff on the targets, lasting 6.5s, blocking them from using their Active Skills.
Accuracy required for: Disable #1 Damage: 292.8% ATK- INVOKATION END -
Casts a [21% Skill Recovery Up] buff on Araknia, lasting 13s.
- INVOKATION -
Attacks the 10 enemies with the lowest current HP in a 20m radius, dealing 289 damage. Casts a [Disable] debuff on the targets, lasting 7s, blocking them from using their Active Skills.
Accuracy required for: Disable #1 Damage: 321.6% ATK- INVOKATION END -
Casts a [21% Skill Recovery Up] buff on Araknia, lasting 14s.
- INVOKATION -
Attacks the 10 enemies with the lowest current HP in a 20m radius, dealing 311 damage. Casts a [Disable] debuff on the targets, lasting 7.5s, blocking them from using their Active Skills.
Accuracy required for: Disable #1 Damage: 345.6% ATK- INVOKATION END -
Casts a [24% Skill Recovery Up] buff on Araknia, lasting 14s.
- INVOKATION -
Attacks the 10 enemies with the lowest current HP in a 20m radius, dealing 337 damage. Casts a [Disable] debuff on the targets, lasting 8s, blocking them from using their Active Skills.
Accuracy required for: Disable #1 Damage: 374.4% ATK- INVOKATION END -
Casts a [24% Skill Recovery Up] buff on Araknia, lasting 16s.
- INVOKATION -
Attacks the 10 enemies with the lowest current HP in a 20m radius, dealing 359 damage. Casts a [Disable] debuff on the targets, lasting 9s, blocking them from using their Active Skills.
Accuracy required for: Disable #1 Damage: 398.4% ATK- INVOKATION END -
Casts a [27% Skill Recovery Up] buff on Araknia, lasting 16s.
- INVOKATION -
Attacks the 10 enemies with the lowest current HP in a 20m radius, dealing 384 damage. Casts a [Disable] debuff on the targets, lasting 10s, blocking them from using their Active Skills.
Accuracy required for: Disable #1 Damage: 427.2% ATK- INVOKATION END -
Casts a [27% Skill Recovery Up] buff on Araknia, lasting 18s.
- INVOKATION -
Attacks the 10 enemies with the lowest current HP in a 20m radius, dealing 406 damage. Casts a [Disable] debuff on the targets, lasting 11s, blocking them from using their Active Skills.
Accuracy required for: Disable #1 Damage: 451.2% ATK- INVOKATION END -
Casts a [30% Skill Recovery Up] buff on Araknia, lasting 18s.
- INVOKATION -
Attacks the 10 enemies with the lowest current HP in a 20m radius, dealing 432 damage. Casts a [Disable] debuff on the targets, lasting 12s, blocking them from using their Active Skills.
Accuracy required for: Disable #1 Damage: 480% ATK- INVOKATION END -
Casts a [30% Skill Recovery Up] buff on Araknia, lasting 20s.