Creates a 8x8m zone in front of Zhine the Spark, ticking 10 times. Damages 9 random enemies in the zone every tick, dealing 7 damage. Each hit casts a [Shock] debuff on 1 enemy in the zone, lasting 2s. Shocked targets cannot move or use Skills, and take increased damage from attacks (125%), but their Skill Cooldowns will behave as normal.
Accuracy required for: Shock #1 Damage: 10.5% ATK
Creates a 8x8m zone in front of Zhine the Spark, ticking 10 times. Damages 9 random enemies in the zone every tick, dealing 7 damage. Each hit casts a [Shock] debuff on 1 enemy in the zone, lasting 2.3s. Shocked targets cannot move or use Skills, and take increased damage from attacks (125%), but their Skill Cooldowns will behave as normal.
Accuracy required for: Shock #1 Damage: 11.1% ATK
Creates a 8x8m zone in front of Zhine the Spark, ticking 10 times. Damages 9 random enemies in the zone every tick, dealing 7 damage. Each hit casts a [Shock] debuff on 1 enemy in the zone, lasting 2.5s. Shocked targets cannot move or use Skills, and take increased damage from attacks (125%), but their Skill Cooldowns will behave as normal.
Accuracy required for: Shock #1 Damage: 11.8% ATK
Creates a 8x8m zone in front of Zhine the Spark, ticking 10 times. Damages 9 random enemies in the zone every tick, dealing 8 damage. Each hit casts a [Shock] debuff on 1 enemy in the zone, lasting 2.7s. Shocked targets cannot move or use Skills, and take increased damage from attacks (125%), but their Skill Cooldowns will behave as normal.
Accuracy required for: Shock #1 Damage: 12.8% ATK
Creates a 8x8m zone in front of Zhine the Spark, ticking 10 times. Damages 9 random enemies in the zone every tick, dealing 9 damage. Each hit casts a [Shock] debuff on 1 enemy in the zone, lasting 2.7s. Shocked targets cannot move or use Skills, and take increased damage from attacks (125%), but their Skill Cooldowns will behave as normal.
Accuracy required for: Shock #1 Damage: 14.1% ATK
Creates a 8x8m zone in front of Zhine the Spark, ticking 10 times. Damages 9 random enemies in the zone every tick, dealing 9 damage. Each hit casts a [Shock] debuff on 1 enemy in the zone, lasting 3s. Shocked targets cannot move or use Skills, and take increased damage from attacks (125%), but their Skill Cooldowns will behave as normal.
Accuracy required for: Shock #1 Damage: 15.1% ATK
Creates a 8x8m zone in front of Zhine the Spark, ticking 10 times. Damages 9 random enemies in the zone every tick, dealing 10 damage. Each hit casts a [Shock] debuff on 1 enemy in the zone, lasting 3s. Shocked targets cannot move or use Skills, and take increased damage from attacks (125%), but their Skill Cooldowns will behave as normal.
Accuracy required for: Shock #1 Damage: 16.4% ATK
Creates a 8x8m zone in front of Zhine the Spark, ticking 10 times. Damages 9 random enemies in the zone every tick, dealing 11 damage. Each hit casts a [Shock] debuff on 1 enemy in the zone, lasting 3.2s. Shocked targets cannot move or use Skills, and take increased damage from attacks (125%), but their Skill Cooldowns will behave as normal.
Accuracy required for: Shock #1 Damage: 17.4% ATK
Creates a 8x8m zone in front of Zhine the Spark, ticking 10 times. Damages 9 random enemies in the zone every tick, dealing 12 damage. Each hit casts a [Shock] debuff on 1 enemy in the zone, lasting 3.2s. Shocked targets cannot move or use Skills, and take increased damage from attacks (125%), but their Skill Cooldowns will behave as normal.
Accuracy required for: Shock #1 Damage: 18.7% ATK
Creates a 8x8m zone in front of Zhine the Spark, ticking 10 times. Damages 9 random enemies in the zone every tick, dealing 12 damage. Each hit casts a [Shock] debuff on 1 enemy in the zone, lasting 3.5s. Shocked targets cannot move or use Skills, and take increased damage from attacks (125%), but their Skill Cooldowns will behave as normal.
Accuracy required for: Shock #1 Damage: 19.7% ATK
Creates a 8x8m zone in front of Zhine the Spark, ticking 10 times. Damages 9 random enemies in the zone every tick, dealing 13 damage. Each hit casts a [Shock] debuff on 1 enemy in the zone, lasting 4s. Shocked targets cannot move or use Skills, and take increased damage from attacks (125%), but their Skill Cooldowns will behave as normal.
Accuracy required for: Shock #1 Damage: 21% ATK
Ultimate
Hyper Mega Barrier
Each hit casts a [Shock] debuff on 9 random enemies in the zone, lasting 0.3s. Shocked targets cannot move or use Skills, and take increased damage from attacks (125%), but their Skill Cooldowns will behave as normal. Each hit removes a random buff from the targets in the zone. Each hit casts a [Shock] debuff on the targets in the zone, lasting 0.3s. Shocked targets cannot move or use Skills, and take increased damage from attacks (125%), but their Skill Cooldowns will behave as normal. Each hit removes a random buff from the targets in the zone. Creates a 8x8m zone in front of Zhine the Spark, ticking 8 times. Damages the targets in the zone every tick, dealing 19 damage. Each hit casts a [7 HP Shield] buff on 9 random allies in the zone every tick, lasting 7s.
Accuracy required for: Shock, Buff Removal #1 Damage: 30.5% ATK #2 Shield: 10% * MAX HP
Each hit casts a [Shock] debuff on 9 random enemies in the zone, lasting 0.4s. Shocked targets cannot move or use Skills, and take increased damage from attacks (125%), but their Skill Cooldowns will behave as normal. Each hit removes a random buff from the targets in the zone. Each hit casts a [Shock] debuff on the targets in the zone, lasting 0.4s. Shocked targets cannot move or use Skills, and take increased damage from attacks (125%), but their Skill Cooldowns will behave as normal. Each hit removes a random buff from the targets in the zone. Creates a 8x8m zone in front of Zhine the Spark, ticking 8 times. Damages the targets in the zone every tick, dealing 20 damage. Each hit casts a [7 HP Shield] buff on 9 random allies in the zone every tick, lasting 7s.
Accuracy required for: Shock, Buff Removal #1 Damage: 32.3% ATK #2 Shield: 10% * MAX HP
Each hit casts a [Shock] debuff on 9 random enemies in the zone, lasting 0.4s. Shocked targets cannot move or use Skills, and take increased damage from attacks (125%), but their Skill Cooldowns will behave as normal. Each hit removes a random buff from the targets in the zone. Each hit casts a [Shock] debuff on the targets in the zone, lasting 0.4s. Shocked targets cannot move or use Skills, and take increased damage from attacks (125%), but their Skill Cooldowns will behave as normal. Each hit removes a random buff from the targets in the zone. Creates a 8x8m zone in front of Zhine the Spark, ticking 8 times. Damages the targets in the zone every tick, dealing 21 damage. Each hit casts a [7 HP Shield] buff on 9 random allies in the zone every tick, lasting 7s.
Accuracy required for: Shock, Buff Removal #1 Damage: 34.2% ATK #2 Shield: 11% * MAX HP
Each hit casts a [Shock] debuff on 9 random enemies in the zone, lasting 0.5s. Shocked targets cannot move or use Skills, and take increased damage from attacks (125%), but their Skill Cooldowns will behave as normal. Each hit removes a random buff from the targets in the zone. Each hit casts a [Shock] debuff on the targets in the zone, lasting 0.5s. Shocked targets cannot move or use Skills, and take increased damage from attacks (125%), but their Skill Cooldowns will behave as normal. Each hit removes a random buff from the targets in the zone. Creates a 8x8m zone in front of Zhine the Spark, ticking 8 times. Damages the targets in the zone every tick, dealing 23 damage. Each hit casts a [7 HP Shield] buff on 9 random allies in the zone every tick, lasting 8s.
Accuracy required for: Shock, Buff Removal #1 Damage: 37.2% ATK #2 Shield: 11% * MAX HP
Each hit casts a [Shock] debuff on 9 random enemies in the zone, lasting 0.5s. Shocked targets cannot move or use Skills, and take increased damage from attacks (125%), but their Skill Cooldowns will behave as normal. Each hit removes a random buff from the targets in the zone. Each hit casts a [Shock] debuff on the targets in the zone, lasting 0.5s. Shocked targets cannot move or use Skills, and take increased damage from attacks (125%), but their Skill Cooldowns will behave as normal. Each hit removes a random buff from the targets in the zone. Creates a 8x8m zone in front of Zhine the Spark, ticking 8 times. Damages the targets in the zone every tick, dealing 25 damage. Each hit casts a [7 HP Shield] buff on 9 random allies in the zone every tick, lasting 8s.
Accuracy required for: Shock, Buff Removal #1 Damage: 40.9% ATK #2 Shield: 11% * MAX HP
Each hit casts a [Shock] debuff on 9 random enemies in the zone, lasting 0.5s. Shocked targets cannot move or use Skills, and take increased damage from attacks (125%), but their Skill Cooldowns will behave as normal. Each hit removes a random buff from the targets in the zone. Each hit casts a [Shock] debuff on the targets in the zone, lasting 0.5s. Shocked targets cannot move or use Skills, and take increased damage from attacks (125%), but their Skill Cooldowns will behave as normal. Each hit removes a random buff from the targets in the zone. Creates a 8x8m zone in front of Zhine the Spark, ticking 8 times. Damages the targets in the zone every tick, dealing 27 damage. Each hit casts a [8 HP Shield] buff on 9 random allies in the zone every tick, lasting 9s.
Accuracy required for: Shock, Buff Removal #1 Damage: 43.9% ATK #2 Shield: 12% * MAX HP
Each hit casts a [Shock] debuff on 9 random enemies in the zone, lasting 0.7s. Shocked targets cannot move or use Skills, and take increased damage from attacks (125%), but their Skill Cooldowns will behave as normal. Each hit removes a random buff from the targets in the zone. Each hit casts a [Shock] debuff on the targets in the zone, lasting 0.7s. Shocked targets cannot move or use Skills, and take increased damage from attacks (125%), but their Skill Cooldowns will behave as normal. Each hit removes a random buff from the targets in the zone. Creates a 8x8m zone in front of Zhine the Spark, ticking 8 times. Damages the targets in the zone every tick, dealing 29 damage. Each hit casts a [8 HP Shield] buff on 9 random allies in the zone every tick, lasting 9s.
Accuracy required for: Shock, Buff Removal #1 Damage: 47.6% ATK #2 Shield: 12% * MAX HP
Each hit casts a [Shock] debuff on 9 random enemies in the zone, lasting 0.7s. Shocked targets cannot move or use Skills, and take increased damage from attacks (125%), but their Skill Cooldowns will behave as normal. Each hit removes a random buff from the targets in the zone. Each hit casts a [Shock] debuff on the targets in the zone, lasting 0.7s. Shocked targets cannot move or use Skills, and take increased damage from attacks (125%), but their Skill Cooldowns will behave as normal. Each hit removes a random buff from the targets in the zone. Creates a 8x8m zone in front of Zhine the Spark, ticking 8 times. Damages the targets in the zone every tick, dealing 31 damage. Each hit casts a [8 HP Shield] buff on 9 random allies in the zone every tick, lasting 9s.
Accuracy required for: Shock, Buff Removal #1 Damage: 50.6% ATK #2 Shield: 12% * MAX HP
Each hit casts a [Shock] debuff on 9 random enemies in the zone, lasting 0.7s. Shocked targets cannot move or use Skills, and take increased damage from attacks (125%), but their Skill Cooldowns will behave as normal. Each hit removes a random buff from the targets in the zone. Each hit casts a [Shock] debuff on the targets in the zone, lasting 0.7s. Shocked targets cannot move or use Skills, and take increased damage from attacks (125%), but their Skill Cooldowns will behave as normal. Each hit removes a random buff from the targets in the zone. Creates a 8x8m zone in front of Zhine the Spark, ticking 8 times. Damages the targets in the zone every tick, dealing 34 damage. Each hit casts a [8 HP Shield] buff on 9 random allies in the zone every tick, lasting 10s.
Accuracy required for: Shock, Buff Removal #1 Damage: 54.3% ATK #2 Shield: 13% * MAX HP
Each hit casts a [Shock] debuff on 9 random enemies in the zone, lasting 0.7s. Shocked targets cannot move or use Skills, and take increased damage from attacks (125%), but their Skill Cooldowns will behave as normal. Each hit removes a random buff from the targets in the zone. Each hit casts a [Shock] debuff on the targets in the zone, lasting 0.7s. Shocked targets cannot move or use Skills, and take increased damage from attacks (125%), but their Skill Cooldowns will behave as normal. Each hit removes a random buff from the targets in the zone. Creates a 8x8m zone in front of Zhine the Spark, ticking 8 times. Damages the targets in the zone every tick, dealing 36 damage. Each hit casts a [10 HP Shield] buff on 9 random allies in the zone every tick, lasting 10s.
Accuracy required for: Shock, Buff Removal #1 Damage: 57.3% ATK #2 Shield: 15% * MAX HP
Each hit casts a [Shock] debuff on 9 random enemies in the zone, lasting 0.7s. Shocked targets cannot move or use Skills, and take increased damage from attacks (125%), but their Skill Cooldowns will behave as normal. Each hit removes 2 random buffs from the targets in the zone. Each hit casts a [Shock] debuff on the targets in the zone, lasting 0.7s. Shocked targets cannot move or use Skills, and take increased damage from attacks (125%), but their Skill Cooldowns will behave as normal. Each hit removes 2 random buffs from the targets in the zone. Creates a 8x8m zone in front of Zhine the Spark, ticking 8 times. Damages the targets in the zone every tick, dealing 38 damage. Each hit casts a [10 HP Shield] buff on 9 random allies in the zone every tick, lasting 10s.
Accuracy required for: Shock, Buff Removal #1 Damage: 61% ATK #2 Shield: 15% * MAX HP