Selects 1 enemy up to 14m away. Attacks 9 enemies in a 5m radius around the target, from a distance of 9m, 5 times over 5s, dealing 17 damage per hit. Reduces the cooldown of a random Active Skill on Lusis by 1s on critical hits. #1 Damage: 27.5% ATK
Selects 1 enemy up to 14m away. Attacks 9 enemies in a 5m radius around the target, from a distance of 9m, 5 times over 5s, dealing 17 damage per hit. Reduces the cooldown of a random Active Skill on Lusis by 1.1s on critical hits. #1 Damage: 29.1% ATK
Selects 1 enemy up to 14m away. Attacks 9 enemies in a 5m radius around the target, from a distance of 9m, 5 times over 5s, dealing 18 damage per hit. Reduces the cooldown of a random Active Skill on Lusis by 1.2s on critical hits. #1 Damage: 30.8% ATK
Selects 1 enemy up to 14m away. Attacks 9 enemies in a 5m radius around the target, from a distance of 9m, 5 times over 5s, dealing 20 damage per hit. Reduces the cooldown of a random Active Skill on Lusis by 1.3s on critical hits. #1 Damage: 33.6% ATK
Selects 1 enemy up to 14m away. Attacks 9 enemies in a 5m radius around the target, from a distance of 9m, 5 times over 5s, dealing 22 damage per hit. Reduces the cooldown of a random Active Skill on Lusis by 1.4s on critical hits. #1 Damage: 36.9% ATK
Selects 1 enemy up to 14m away. Attacks 9 enemies in a 5m radius around the target, from a distance of 9m, 5 times over 5s, dealing 24 damage per hit. Reduces the cooldown of a random Active Skill on Lusis by 1.5s on critical hits. #1 Damage: 39.6% ATK
Selects 1 enemy up to 14m away. Attacks 9 enemies in a 5m radius around the target, from a distance of 9m, 5 times over 5s, dealing 26 damage per hit. Reduces the cooldown of a random Active Skill on Lusis by 1.6s on critical hits. #1 Damage: 42.9% ATK
Selects 1 enemy up to 14m away. Attacks 9 enemies in a 5m radius around the target, from a distance of 9m, 5 times over 5s, dealing 27 damage per hit. Reduces the cooldown of a random Active Skill on Lusis by 1.7s on critical hits. #1 Damage: 45.7% ATK
Selects 1 enemy up to 14m away. Attacks 9 enemies in a 5m radius around the target, from a distance of 9m, 5 times over 5s, dealing 29 damage per hit. Reduces the cooldown of a random Active Skill on Lusis by 1.8s on critical hits. #1 Damage: 49% ATK
Selects 1 enemy up to 14m away. Attacks 9 enemies in a 5m radius around the target, from a distance of 9m, 5 times over 5s, dealing 31 damage per hit. Reduces the cooldown of a random Active Skill on Lusis by 1.9s on critical hits. #1 Damage: 51.7% ATK
Selects 1 enemy up to 14m away. Attacks 9 enemies in a 5m radius around the target, from a distance of 9m, 5 times over 5s, dealing 33 damage per hit. Reduces the cooldown of a random Active Skill on Lusis by 2s on critical hits. #1 Damage: 55% ATK
Skill 3
Doom Spark
Attacks 1 enemy, dealing 168 damage. Casts a [Hex] debuff on the target, lasting 10s. If a target dies while under a [Hex] debuff, it gains [Block Revive], preventing revival.
Accuracy required for: Hex #1 Damage: 280% ATK
Attacks 1 enemy, dealing 178 damage. Casts a [Hex] debuff on the target, lasting 11s. If a target dies while under a [Hex] debuff, it gains [Block Revive], preventing revival.
Accuracy required for: Hex #1 Damage: 296.8% ATK
Attacks 1 enemy, dealing 188 damage. Casts a [Hex] debuff on the target, lasting 12s. If a target dies while under a [Hex] debuff, it gains [Block Revive], preventing revival.
Accuracy required for: Hex #1 Damage: 313.6% ATK
Attacks 1 enemy, dealing 205 damage. Casts a [Hex] debuff on the target, lasting 13s. If a target dies while under a [Hex] debuff, it gains [Block Revive], preventing revival.
Accuracy required for: Hex #1 Damage: 341.6% ATK
Attacks 1 enemy, dealing 225 damage. Casts a [Hex] debuff on the target, lasting 14s. If a target dies while under a [Hex] debuff, it gains [Block Revive], preventing revival.
Accuracy required for: Hex #1 Damage: 375.2% ATK
Attacks 1 enemy, dealing 242 damage. Casts a [Hex] debuff on the target, lasting 15s. If a target dies while under a [Hex] debuff, it gains [Block Revive], preventing revival.
Accuracy required for: Hex #1 Damage: 403.2% ATK
Attacks 1 enemy, dealing 262 damage. Casts a [Hex] debuff on the target, lasting 16s. If a target dies while under a [Hex] debuff, it gains [Block Revive], preventing revival.
Accuracy required for: Hex #1 Damage: 436.8% ATK
Attacks 1 enemy, dealing 279 damage. Casts a [Hex] debuff on the target, lasting 17s. If a target dies while under a [Hex] debuff, it gains [Block Revive], preventing revival.
Accuracy required for: Hex #1 Damage: 464.8% ATK
Attacks 1 enemy, dealing 299 damage. Casts a [Hex] debuff on the target, lasting 18s. If a target dies while under a [Hex] debuff, it gains [Block Revive], preventing revival.
Accuracy required for: Hex #1 Damage: 498.4% ATK
Attacks 1 enemy, dealing 316 damage. Casts a [Hex] debuff on the target, lasting 19s. If a target dies while under a [Hex] debuff, it gains [Block Revive], preventing revival.
Accuracy required for: Hex #1 Damage: 526.4% ATK
Attacks 1 enemy, dealing 336 damage. Casts a [Hex] debuff on the target, lasting 20s. If a target dies while under a [Hex] debuff, it gains [Block Revive], preventing revival.
Accuracy required for: Hex #1 Damage: 560% ATK
Ultimate
Unleash the Storm
Attacks 1 enemy 2 times, dealing 144 damage per hit. The first hit casts a [Shock] debuff on the target, lasting 3s. Shocked targets cannot move or use Skills, and take increased damage from attacks (125%), but their Skill Cooldowns will behave as normal. Lusis gains 50Ultimate Mana on critical hits. Lusis gains 100Ultimate Mana instead on critical hits, if the target is a Boss or if the target is a Miniboss.
Attacks 1 enemy 2 times, dealing 153 damage per hit. The first hit casts a [Shock] debuff on the target, lasting 3s. Shocked targets cannot move or use Skills, and take increased damage from attacks (125%), but their Skill Cooldowns will behave as normal. Lusis gains 52Ultimate Mana on critical hits. Lusis gains 103Ultimate Mana instead on critical hits, if the target is a Boss or if the target is a Miniboss.
Attacks 1 enemy 2 times, dealing 161 damage per hit. The first hit casts a [Shock] debuff on the target, lasting 4s. Shocked targets cannot move or use Skills, and take increased damage from attacks (125%), but their Skill Cooldowns will behave as normal. Lusis gains 54Ultimate Mana on critical hits. Lusis gains 107Ultimate Mana instead on critical hits, if the target is a Boss or if the target is a Miniboss.
Attacks 1 enemy 2 times, dealing 176 damage per hit. The first hit casts a [Shock] debuff on the target, lasting 4s. Shocked targets cannot move or use Skills, and take increased damage from attacks (125%), but their Skill Cooldowns will behave as normal. Lusis gains 56Ultimate Mana on critical hits. Lusis gains 110Ultimate Mana instead on critical hits, if the target is a Boss or if the target is a Miniboss.
Attacks 1 enemy 2 times, dealing 193 damage per hit. The first hit casts a [Shock] debuff on the target, lasting 4s. Shocked targets cannot move or use Skills, and take increased damage from attacks (125%), but their Skill Cooldowns will behave as normal. Lusis gains 58Ultimate Mana on critical hits. Lusis gains 115Ultimate Mana instead on critical hits, if the target is a Boss or if the target is a Miniboss.
Attacks 1 enemy 2 times, dealing 207 damage per hit. The first hit casts a [Shock] debuff on the target, lasting 4s. Shocked targets cannot move or use Skills, and take increased damage from attacks (125%), but their Skill Cooldowns will behave as normal. Lusis gains 60Ultimate Mana on critical hits. Lusis gains 120Ultimate Mana instead on critical hits, if the target is a Boss or if the target is a Miniboss.
Attacks 1 enemy 2 times, dealing 225 damage per hit. The first hit casts a [Shock] debuff on the target, lasting 5s. Shocked targets cannot move or use Skills, and take increased damage from attacks (125%), but their Skill Cooldowns will behave as normal. Lusis gains 62Ultimate Mana on critical hits. Lusis gains 125Ultimate Mana instead on critical hits, if the target is a Boss or if the target is a Miniboss.
Attacks 1 enemy 2 times, dealing 239 damage per hit. The first hit casts a [Shock] debuff on the target, lasting 5s. Shocked targets cannot move or use Skills, and take increased damage from attacks (125%), but their Skill Cooldowns will behave as normal. Lusis gains 64Ultimate Mana on critical hits. Lusis gains 130Ultimate Mana instead on critical hits, if the target is a Boss or if the target is a Miniboss.
Attacks 1 enemy 2 times, dealing 256 damage per hit. The first hit casts a [Shock] debuff on the target, lasting 5s. Shocked targets cannot move or use Skills, and take increased damage from attacks (125%), but their Skill Cooldowns will behave as normal. Lusis gains 66Ultimate Mana on critical hits. Lusis gains 135Ultimate Mana instead on critical hits, if the target is a Boss or if the target is a Miniboss.
Attacks 1 enemy 2 times, dealing 271 damage per hit. The first hit casts a [Shock] debuff on the target, lasting 5s. Shocked targets cannot move or use Skills, and take increased damage from attacks (125%), but their Skill Cooldowns will behave as normal. Lusis gains 68Ultimate Mana on critical hits. Lusis gains 140Ultimate Mana instead on critical hits, if the target is a Boss or if the target is a Miniboss.
Attacks 1 enemy 2 times, dealing 288 damage per hit. The first hit casts a [Shock] debuff on the target, lasting 6s. Shocked targets cannot move or use Skills, and take increased damage from attacks (125%), but their Skill Cooldowns will behave as normal. Lusis gains 75Ultimate Mana on critical hits. Lusis gains 150Ultimate Mana instead on critical hits, if the target is a Boss or if the target is a Miniboss.