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AlmeaDuchess Kanraku5 star Echo

Levelling vs Awakening

20 September 2026 · written for game version 0.61.1516

Levelling to 6★ level 60 multiplies HP, ATK and DEF by about 10. Full Awakening then adds roughly a quarter more ATK, plus large flat bonuses to Instinct, speed and more.

  • Ascending raises stars and needs level = stars × 10, up to level 60 at 6★. Levelling and ascending are one road.
  • Awakening comes in six levels, and each needs that many stars: the 6th needs 6★.
  • Awakening percentages are of the Invoker’s 1★ level 1 stats, so they add far less than the raw numbers suggest: +300% ATK becomes about +26% at level 60.
  • Awakening also unlocks accessory slots, and its bonuses are the same at every rarity; only the cost goes up.

What each type of Awakening gives: What each Awakening Sign gives.

Examples: Almea (Epic, Melee) and Duchess Kanraku (Legendary, Ranged). Costs: Ascension and Awakening.

Levelling: first day vs 6★ level 60

Epics start at 4★, Legendaries at 5★.

Start 6★ level 60 Gain
Almea HP 655 6,532 ×10.0
ATK 75 745 ×9.9
DEF 61 607 ×10.0
Duchess Kanraku HP 684 6,532 ×9.5
ATK 106 1,008 ×9.5
DEF 78 745 ×9.6

Start is level 1 at the starting star. Crit, speed and the other stats don’t change with level or stars.

Awakening: level 60, none vs full

Both at 6★ level 60. Full Awakening is all six levels with every node, before any accessories it unlocks.

Almea Awakened Duchess Kanraku Awakened
HP 6,532 7,387 (+13%) 6,532 7,330 (+12%)
ATK 745 940 (+26%) 1,008 1,290 (+28%)
DEF 607 671 (+11%) 745 817 (+10%)
Crit Rate 5% 15% 5% 10%
Crit DMG 50% 50% 50% 60%
Instinct +36 +36
Other +52 Combo SPD, +60 ACC +32 Mana Gen, +30 Move SPD, +20 ACC
Titan Invokation Time +3s +3s

ATK gain over 6★ level 60 by Awakening level (running total):

Awakening 1 2 3 4 5 6
Almea +4% +7% +12% +16% +21% +26%
Duchess Kanraku +4% +7% +12% +18% +23% +28%

Put Invokers side by side in Compare.

Base stats without gear, game version 0.61.1516.